Essential Details
| Interaction Type | People | Time | Stakes |
|---|---|---|---|
|
★ Learner-to-Learner ★ Learner-to-Instructor ✖ Learner-to-Content |
★ Individual ★ With Others |
★ Asynchronous ★ Synchronous |
✖ Low-Stakes ★ High-Stakes |
Description
Students can create prototypes to explore design alternatives, test theories, and confirm performance prior to a finalized product. Prototypes are also a concrete way to demonstrate that students have met your objectives.
Example
Students create a prototype of a prosthetic hand, evaluate its effectiveness, and create a second prototype based on their results.
Students can use materials, such as a foam core board, balsa wood, cardstock, wooden dowels, and more. For more information, click here.
Bloom's Level
| Level | Action |
|---|---|
|
★ Sixth |
★ Create |
| Fifth | Evaluate |
| Fourth | Analyze |
| Third | Apply |
| Second | Understand |
| First | Remember |
Verb
Create, Design
Tools
- Canvas Discussion
Teaching Goal
Practice New Skills or Concepts
Source
Design Step 5: Construct a Prototype—Activity—TeachEngineering. (n.d.). Retrieved October 22, 2019, from https://www.teachengineering.org/activities/view/cub_creative_activity5