Create a Prototype

Essential Details

Interaction Type People Time Stakes

 Learner-to-Learner

 Learner-to-Instructor

✖ Learner-to-Content

 Individual

With Others

Asynchronous

 Synchronous

✖ Low-Stakes

 High-Stakes

 

Description

Students can create prototypes to explore design alternatives, test theories, and confirm performance prior to a finalized product. Prototypes are also a concrete way to demonstrate that students have met your objectives. 

Example

Students create a prototype of a prosthetic hand, evaluate its effectiveness, and create a second prototype based on their results.

Students can use materials, such as a foam core board, balsa wood, cardstock, wooden dowels, and more. For more information, click here.

Bloom's Level

Level Action

 Sixth

 Create

Fifth Evaluate
Fourth Analyze
Third Apply
Second Understand
First Remember

Verb

Create, Design

Tools

  • Canvas Discussion

Teaching Goal

Practice New Skills or Concepts

Source

Design Step 5: Construct a Prototype—Activity—TeachEngineering. (n.d.). Retrieved October 22, 2019, from https://www.teachengineering.org/activities/view/cub_creative_activity5