Create a Prototype

Essential Details

Interaction Type People Time Stakes

 Learner-to-Learner

 Learner-to-Instructor

✖ Learner-to-Content

 Individual

With Others

Asynchronous

 Synchronous

✖ Low-Stakes

 High-Stakes

 

Description

Students can create prototypes to explore design alternatives, test theories, and confirm performance prior to a finalized product. Prototypes are also a concrete way to demonstrate that students have met your objectives. 

Example

Students create a prototype of a prosthetic hand, evaluate its effectiveness, and create a second prototype based on their results.

Students can use materials, such as a foam core board, balsa wood, cardstock, wooden dowels, and more. For more information, click here.

Bloom's Level

Level Action

★ Sixth

★ Create

Fifth Evaluate
Fourth Analyze
Third Apply
Second Understand
First Remember

Verb

Create, Design

Tools

  • Canvas Discussion

Teaching Goal

Practice New Skills or Concepts

Source

Design Step 5: Construct a Prototype—Activity—TeachEngineering. (n.d.). Retrieved October 22, 2019, from https://www.teachengineering.org/activities/view/cub_creative_activity5