Best Practices - Features

Practices - Features

  1. E-Mail
  2. Forms
  3. Streaming


1. For students who want an
e-mail account, the first step is to pick up from ATS or computer lab
a “Request for Administrative Computing User ID” form. For staff
or faculty they get the form from the computer center, computer lab or

2. Then you submit the form to ATS, who will then help you setup an account
for e-mail for you or your department.

Forms Available On-Line

1. Each unit must determine
which forms would be the most advantageous for students to have available
on-line via their Web-Site, i.e. Transcript Order form - Records Office

  • WEB based form, filled in
    and sent via e-mail
  • Filled in on line and printed
  • Blank form, printable, filled
    out and turned in.

2. Forms should be available for immediate downloading, or designed to
be filled out on-line and then downloaded.

3. Complete instructions on how to fill out a form must accompany each

4. Filing deadlines and where to submit a completed form should be clearly
defined with each set of instructions.

5. The CSULA address and unit must be clearly defined for those people
who plan to send in their completed form.

6. An office phone number should be available if an individual has specific
questions about a particular form.

7. Uploading a form to a Web Site should be the responsibility of the
Web-Site custodian. This includes changes, deletions and updates.

NOTE: The Eagle I-View called GET provides access to many of the more
commonly used forms within the area of Student Affairs (see attached GET
list of forms and useful links).

Forms that require an approval from someone other

than the user should specify deadline dates in the


Audio and Video


Currently, there are two main methods of getting video down the pipe to
the viewer. Streaming technology sends digitized video information in
a stream that the receiving computer or device stores in a memory buffer.
The buffered information is processed and delivered to the monitor allowing
more info to enter the buffer in a continuous process.

The other format is video compression that allows video files to be compacted,
downloaded as a single file, then played at will on the user's machine.

Each of these methods has its applications, depending on the intended
use of the video content. At this time the streaming technologies are
favored for online video broadcasting. Downloading of entire video files
is time consuming and large amount of hardware assets on the end user
machine including memory, hard drive space and processor time. New compression
schemes will make the transfer of entire video files increasing practical
and useful.

Here are some of the leading video and audio technologies on the market

Name: Real Player 8


For: For PC and Mac

Name: Windows Media Player

From: Microsoft

Name: QuickTime

From: Apple

Product: Yahoo Media Player

From: Yahoo's site (Get it at

Name: Liquid Audio


Name: Macromedia Flash 5


The major impediment to the immediate implementation of widespread, satisfying
video through the World Wide Web is the lack of adequate bandwidth. The
dense, high-speed load imposed by video data requires a ton of bandwidth
constantly available. Video applications exist that fulfill the user's
expectation of a television-like experience. The bandwidth to deploy this
level of video is currently available only on special networks not readily
available to the average Internet user.

Getting sufficient bandwidth deployed is the number one key to the expansion
of Internet video. Both government and private sector resources are dedicated
to that objective, indicating that the infrastructure to support high
quality video is likely to be available in the near term.


As the technical and bandwidth issues are resolved Internet players are
able to pursue the strategy of total integration of all digital applications
and media. This is generally referred to as Convergence and represents
the view of the Internet as the vehicle for integrating all things digital,
including radio, television, movies, messaging, telephony and computing.


A good indicator that video is destined for an expanded role on the web
is the fact that all major companies in the computing and media industries
have significant video strategies in place.

Microsoft has an entry in the streaming media market space to compete
with RealNetworks, the leader in the streaming format area.

IBM is working on major video technologies. Every major player in the
media and entertainment sector is scrambling to position themselves to
have a major presence in Internet multimedia markets once the bandwidth
is available.


Another indicator of the solid future prospect for video in the Internet
environment is the continuing commitment of several companies to the development
of software for processing video, both in the producer and user environment.

Previously, video processing in digital environments involved extremely
large commitments of hardware and software overhead. This restricted the
massaging and manipulation of video material to studios that could afford
the expensive tools required.

Newer entries in the field of video software tools emphasize the smaller
or individual user operating in a networked or Internet environment. This
means lighter weight, less expensive and less resource intensive software.

The more accessible and affordable the tools for managing the digital
video environment, the more widespread the production and consumption
of video media becomes. This trend bodes well for anyone interested in
adapting video content for the web.


The demand for acceptable quality video available via the Internet and
other digital networks is growing. Companies large and small are queuing
up for the opportunity to fill that demand as the technology evolves.

The bandwidth capacity is growing and this growth is supported by all
sectors and interested parties. The required tools, especially needed
software, are being made cheaper, easier to use, and more widely available.

With these dynamics in play it is likely that the demand for new video
content, as well as new methods for getting it to the end user, will increase
and accelerate along with the rapidly increasing availability of digital
and networked environments in the business and consumer sector.


Current trends suggest that, initially at least, the growth of video on
the Internet and within networked environments will result in the dispersal
of related business activity among a large number of smaller newer companies.
Though existing media giants are aggressively pursuing this market, the
technology itself favors the diversity and flexibility of smaller cutting
edge entities. Opportunities for individuals and small companies with
experience in some aspect of video technology include:

Provide Video Content Video content for presentation via the Internet
will be in increasing demand. Providers who have the ability to generate
new content and deliver it to the Internet media companies specifications
will have an expanding market.

More advertisers will use video online in place of some of the banner
ads that are proving to be somewhat ineffective. Video "eye candy"
will be used to enhance web sites. The creative aspect of web design will
include more video elements. Experienced filmmakers and videographers
who can adapt their craft to the needs of web presentation will have an
expanding market in the web site design and Internet media community.

Web Design Focused On Video Content A company developing complete
web site solutions based on video presentation will have an opportunity
to provide both original video content and presentation technology to
companies rushing to have a timely presence in the wider bandwidth Internet
market space.

Video Training Content Presentation of training material via the Internet
or company intranets has become one of the most important uses of network
technology by large companies. It is one of the few areas where functionality
and cost effectiveness are undisputed.

Increased bandwidth availability means greater use of this method to include
video content in the total training package. Since companies often use
their proprietary network for this purpose they have greater end to end
control of the system and all its components. For this reason, the opportunities
to sell video content and presentation packages exist currently and may
grow more quickly than opportunities on the Internet at large.

Adding value to the video content by having the ability to package it
with other solutions, such as automated testing and evaluation, will enhance
the marketability for the video provider.

Distance learning in the education sector is another growth market for
Internet ready video content.

Live Video Services Contract to provide live video services to companies
for conferencing, training, presentations and meetings. Companies of all
kinds are relying more and more heavily on real time video to enhance
a variety of events and operations.

New on the horizon, but with a tremendous potential for growth is the
use of real time video for distributed collaboration among work teams
of all sorts. This will be important in science and technical areas, and
is also being used in medical applications.

Internet Video Services Vertical Portal This would be a very ambitious
undertaking with a high potential for return as a significant Internet

A portal is an entry site to a variety of Internet sites and services,
which organizes a range of content for access in some convenient way and
usually adds some value such as additional services. (search, personal
enhancements, calendars, email, etc. Yahoo is an example of a portal.

A vertical portal is a portal site that provides linkage between all components
within a given industry. It provides a means for suppliers to connect
with producers, sellers with customers, etc. and enables all parties to
transact business with each other. (Ordering, billing, paying, etc.)

A vertical portal for video related businesses would provide an interface
for video producers to sell their productions, users of video to put out
RFPs for projects, producers to demo their wares, project teams to collaborate,
and value added services for manipulating and transferring video information

Just one example of a service that might be offered by a video business
portal would be linking movie production companies with local services
able to digitize film, compress the files and "ship" them around
the net to provide viewing of rushes, pre and post production work, etc.

It could serve as a clearinghouse for locating and hiring all the trades
needed in film and video production. One could also imagine that eventually
artists, writers, etc would place their vital information and samples
of their work (including screen tests) with the portal site allowing production
teams to locate the talent segments for a project.

The application potential for vertical portals in businesses is practically
limitless and will grow as implementation technologies develop. The underlying
technology (XML) for implementing the inter company transaction component
of the vertical portal is well defined and the standards are currently
being finalized. Every major player in the Internet computing space has
a major stake in this technology.

It remains for those with an understanding of the workings of a given
industry to implement the vertical portals that will become a focus for
their particular industry. These vertical portals not only have great
potential for revenue generation through subscriptions, membership and
service fees, but also become lucrative buyout targets.


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